//==============================================================================
// Hetairoi_anim.txt
//==============================================================================

import Greek_Sword_anim.txt
import Greek_Cavalry_Shield_anim.txt

//==============================================================================
define Head
{
	SetSelector
	{
		TechLogic none/Medium Cavalry/Heavy Cavalry/Champion Cavalry
		set hotspot
		{
			version
			{
				Visual cavalrry g hetaroi head
				ReplaceTexture infantry g hoplite head stan/hetaroi head copper
			}
		}
		set hotspot
		{
			version
			{
				Visual cavalrry g hetaroi head
				ReplaceTexture infantry g hoplite head stan/hetaroi head copper
			}
		}
		set hotspot
		{
			version
			{
				Visual cavalrry g hetaroi head
				ReplaceTexture infantry g hoplite head stan/hetaroi head bronze
			}
		}
		set hotspot
		{
			version
			{
				Visual cavalrry g hetaroi head
				ReplaceTexture infantry g hoplite head stan/hetaroi head iron
			}
		}
	}
}

//==============================================================================
anim Bored
{
//============================ Hetairoi Bored============================
	SetSelector
	{
		TechLogic none/Medium Cavalry/Heavy Cavalry/Champion Cavalry
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Cavalry G Hetairoi_BoredA
					ReplaceTexture cavalry g hetairoi iron/cavalry g hetairoi standard
					Connect TopOfHead Head hotspot
					connect RightHand greekSword hotspot
					connect LeftForearm hetaroiShield hotspot
				}
				version
				{
					Visual Cavalry G Hetairoi_BoredB
					ReplaceTexture cavalry g hetairoi iron/cavalry g hetairoi standard
					Connect TopOfHead Head hotspot
					connect RightHand greekSword hotspot
					connect LeftForearm hetaroiShield hotspot
         
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Cavalry G Hetairoi_BoredA
					ReplaceTexture cavalry g hetairoi iron/cavalry g hetairoi copper
					Connect TopOfHead Head hotspot
					connect RightHand greekSword hotspot
					connect LeftForearm hetaroiShield hotspot
				}
				version
				{
					Visual Cavalry G Hetairoi_BoredB
					ReplaceTexture cavalry g hetairoi iron/cavalry g hetairoi copper
					Connect TopOfHead Head hotspot
					connect RightHand greekSword hotspot
					connect LeftForearm hetaroiShield hotspot
         
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Cavalry G Hetairoi_BoredA
					ReplaceTexture cavalry g hetairoi iron/cavalry g hetairoi bronze
					Connect TopOfHead Head hotspot
					connect RightHand greekSword hotspot
					connect LeftForearm hetaroiShield hotspot
				}
				version
				{
					Visual Cavalry G Hetairoi_BoredB
					ReplaceTexture cavalry g hetairoi iron/cavalry g hetairoi bronze
					Connect TopOfHead Head hotspot
					connect RightHand greekSword hotspot
					connect LeftForearm hetaroiShield hotspot
         
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Cavalry G Hetairoi_BoredA
					Connect TopOfHead Head hotspot
					connect RightHand greekSword hotspot
					connect LeftForearm hetaroiShield hotspot
				}
				version
				{
					Visual Cavalry G Hetairoi_BoredB
					Connect TopOfHead Head hotspot
					connect RightHand greekSword hotspot
					connect LeftForearm hetaroiShield hotspot
         
				}
			}
		}
	}
}

//==============================================================================

anim Walk
{
//============================Hetairoi Walk=============================
	SetSelector
	{
		TechLogic none/Medium Cavalry/Heavy Cavalry/Champion Cavalry
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Cavalry G Hetairoi_WalkA
					ReplaceTexture cavalry g hetairoi iron/cavalry g hetairoi standard
					Connect TopOfHead Head hotspot
					connect RightHand greekSword hotspot
					connect LeftForearm hetaroiShield hotspot
					tag FootstepLeft 0.15 true   
					tag FootstepRight 0.60 true   
					tag FootstepLeft 0.90 true   
					tag FootstepRight 0.80 true 			
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Cavalry G Hetairoi_WalkA
					ReplaceTexture cavalry g hetairoi iron/cavalry g hetairoi copper
					Connect TopOfHead Head hotspot
					connect RightHand greekSword hotspot
					connect LeftForearm hetaroiShield hotspot
					tag FootstepLeft 0.15 true   
					tag FootstepRight 0.60 true   
					tag FootstepLeft 0.90 true   
					tag FootstepRight 0.80 true 			
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Cavalry G Hetairoi_WalkA
					ReplaceTexture cavalry g hetairoi iron/cavalry g hetairoi bronze
					Connect TopOfHead Head hotspot
					connect RightHand greekSword hotspot
					connect LeftForearm hetaroiShield hotspot
					tag FootstepLeft 0.15 true   
					tag FootstepRight 0.60 true   
					tag FootstepLeft 0.90 true   
					tag FootstepRight 0.80 true 			
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Cavalry G Hetairoi_WalkA
					Connect TopOfHead Head hotspot
					connect RightHand greekSword hotspot
					connect LeftForearm hetaroiShield hotspot
					tag FootstepLeft 0.15 true   
					tag FootstepRight 0.60 true   
					tag FootstepLeft 0.90 true   
					tag FootstepRight 0.80 true 			
				}
			}
		}
	}
}

//==============================================================================
anim Death
{
	SetSelector
	{
		TechLogic none/Medium Cavalry/Heavy Cavalry/Champion Cavalry
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Cavalry G Hetairoi_DeathA
					tag SpecificSoundSet 0.59 false HeavyFall checkVisible 
					ReplaceTexture cavalry g hetairoi iron/cavalry g hetairoi standard
					connect RightHand greekSword hotspot
					connect LeftForearm hetaroiShield hotspot
					Connect TopOfHead Head hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Cavalry G Hetairoi_DeathA
					tag SpecificSoundSet 0.59 false HeavyFall checkVisible 
					ReplaceTexture cavalry g hetairoi iron/cavalry g hetairoi copper
					connect RightHand greekSword hotspot
					connect LeftForearm hetaroiShield hotspot
					Connect TopOfHead Head hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Cavalry G Hetairoi_DeathA
					tag SpecificSoundSet 0.59 false HeavyFall checkVisible 
					ReplaceTexture cavalry g hetairoi iron/cavalry g hetairoi bronze
					connect RightHand greekSword hotspot
					connect LeftForearm hetaroiShield hotspot
					Connect TopOfHead Head hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Cavalry G Hetairoi_DeathA
					tag SpecificSoundSet 0.59 false HeavyFall checkVisible 
					connect RightHand greekSword hotspot
					connect LeftForearm hetaroiShield hotspot
					Connect TopOfHead Head hotspot
				}
			}
		}
	}
}

//==============================================================================
anim Idle
{
	SetSelector
	{
		TechLogic none/Medium Cavalry/Heavy Cavalry/Champion Cavalry
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Cavalry G Hetairoi_IdleA
					ReplaceTexture cavalry g hetairoi iron/cavalry g hetairoi standard
					connect RightHand greekSword hotspot
					connect LeftForearm hetaroiShield hotspot
					Connect TopOfHead Head hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Cavalry G Hetairoi_IdleA
					ReplaceTexture cavalry g hetairoi iron/cavalry g hetairoi copper
					connect RightHand greekSword hotspot
					connect LeftForearm hetaroiShield hotspot
					Connect TopOfHead Head hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Cavalry G Hetairoi_IdleA
					ReplaceTexture cavalry g hetairoi iron/cavalry g hetairoi bronze
					connect RightHand greekSword hotspot
					connect LeftForearm hetaroiShield hotspot
					Connect TopOfHead Head hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Cavalry G Hetairoi_IdleA
					connect RightHand greekSword hotspot
					connect LeftForearm hetaroiShield hotspot
					Connect TopOfHead Head hotspot
				}
			}
		}
	}
}

//==============================================================================
anim Attack
{
	SetSelector
	{
		TechLogic none/Medium Cavalry/Heavy Cavalry/Champion Cavalry
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Cavalry G Hetairoi_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.47 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
					ReplaceTexture cavalry g hetairoi iron/cavalry g hetairoi standard
					connect RightHand greekSword hotspot
					connect LeftForearm hetaroiShield hotspot
					Connect TopOfHead Head hotspot
				}
				version
				{
					Visual Cavalry G Hetairoi_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.40 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
					ReplaceTexture cavalry g hetairoi iron/cavalry g hetairoi standard
					connect RightHand greekSword hotspot
					connect LeftForearm hetaroiShield hotspot
					Connect TopOfHead Head hotspot
				}
				version
				{
					Visual Cavalry G Hetairoi_AttackC
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.40 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
					ReplaceTexture cavalry g hetairoi iron/cavalry g hetairoi standard
					connect RightHand greekSword hotspot
					connect LeftForearm hetaroiShield hotspot
					Connect TopOfHead Head hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Cavalry G Hetairoi_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.47 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
					ReplaceTexture cavalry g hetairoi iron/cavalry g hetairoi copper
					connect RightHand greekSword hotspot
					connect LeftForearm hetaroiShield hotspot
					Connect TopOfHead Head hotspot
				}
				version
				{
					Visual Cavalry G Hetairoi_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.40 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
					ReplaceTexture cavalry g hetairoi iron/cavalry g hetairoi copper
					connect RightHand greekSword hotspot
					connect LeftForearm hetaroiShield hotspot
					Connect TopOfHead Head hotspot
				}
				version
				{
					Visual Cavalry G Hetairoi_AttackC
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.40 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
					ReplaceTexture cavalry g hetairoi iron/cavalry g hetairoi copper
					connect RightHand greekSword hotspot
					connect LeftForearm hetaroiShield hotspot
					Connect TopOfHead Head hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Cavalry G Hetairoi_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.47 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
					ReplaceTexture cavalry g hetairoi iron/cavalry g hetairoi bronze
					connect RightHand greekSword hotspot
					connect LeftForearm hetaroiShield hotspot
					Connect TopOfHead Head hotspot
				}
				version
				{
					Visual Cavalry G Hetairoi_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.40 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
					ReplaceTexture cavalry g hetairoi iron/cavalry g hetairoi bronze
					connect RightHand greekSword hotspot
					connect LeftForearm hetaroiShield hotspot
					Connect TopOfHead Head hotspot
				}
				version
				{
					Visual Cavalry G Hetairoi_AttackC
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.40 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
					ReplaceTexture cavalry g hetairoi iron/cavalry g hetairoi bronze
					connect RightHand greekSword hotspot
					connect LeftForearm hetaroiShield hotspot
					Connect TopOfHead Head hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Cavalry G Hetairoi_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.47 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
					connect RightHand greekSword hotspot
					connect LeftForearm hetaroiShield hotspot
					Connect TopOfHead Head hotspot
				}
				version
				{
					Visual Cavalry G Hetairoi_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.40 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
					connect RightHand greekSword hotspot
					connect LeftForearm hetaroiShield hotspot
					Connect TopOfHead Head hotspot
				}
				version
				{
					Visual Cavalry G Hetairoi_AttackC
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.40 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
					connect RightHand greekSword hotspot
					connect LeftForearm hetaroiShield hotspot
					Connect TopOfHead Head hotspot
				}
			}
		}
	}
}

//==============================================================================

anim Flail
{
	SetSelector
	{
		TechLogic none/Medium Cavalry/Heavy Cavalry/Champion Cavalry
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Cavalry G Hetairoi_FlailA
					ReplaceTexture cavalry g hetairoi iron/cavalry g hetairoi standard
					connect RightHand greekSword hotspot
					connect LeftForearm hetaroiShield hotspot
					Connect TopOfHead Head hotspot			
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Cavalry G Hetairoi_FlailA
					ReplaceTexture cavalry g hetairoi iron/cavalry g hetairoi copper
					connect RightHand greekSword hotspot
					connect LeftForearm hetaroiShield hotspot
					Connect TopOfHead Head hotspot			
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Cavalry G Hetairoi_FlailA
					ReplaceTexture cavalry g hetairoi iron/cavalry g hetairoi bronze
					connect RightHand greekSword hotspot
					connect LeftForearm hetaroiShield hotspot
					Connect TopOfHead Head hotspot			
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Cavalry G Hetairoi_FlailA
					connect RightHand greekSword hotspot
					connect LeftForearm hetaroiShield hotspot
					Connect TopOfHead Head hotspot			
				}
			}
		}
	}
}
